ScreenhanceBeta

Create App Store Screenshots That Get Downloads

Professional App Store and Google Play screenshots in minutes. Pick a template, upload your app screenshots, and export ready-to-submit visuals.

Olivia RhyePhoenix BakerLana SteinerDemi WilkinsonDrew Cano
4.9

Loved by 2,000+ creators

What is an App Store Screenshot Maker?

An App Store screenshot maker is a tool that helps you create the promotional images shown on your app's listing page in the Apple App Store or Google Play Store. These screenshots are often the first thing potential users see, and they play a major role in whether someone downloads your app.

With Screenhance, you can add device frames, captions, backgrounds, and branding to your raw screenshots — turning them into polished, conversion-focused visuals without needing a designer.

Want to learn more about creating screenshots that convert? Read our guide on App Store screenshots that convert.

Supported Platforms & Sizes

Every required screenshot size for iOS and Android, ready to submit.

iPhone

1290 × 2796 px

iPad

2048 × 2732 px

Android Phone

1080 × 1920 px

Android Tablet

1200 × 1920 px

How It Works

Create professional mockups in three simple steps. No design skills required.

Step 1

Upload your screenshot

Drag and drop or select any screenshot, design, or image from your device.

Step 2

Choose frame & background

Pick from iPhone, iPad, MacBook, browser frames and beautiful gradient backgrounds.

Step 3

Export & share

Download as PNG, WebP, JPEG, GIF, or video. Ready for marketing in seconds.

Why Choose Screenhance?

Two capabilities that separate Screenhance from every other mockup tool in 2026: animated exports and App Store screenshot localization.

Animated GIF & WebM exports

Template-driven motion — float, reveal, parallax. Export animated mockups at Product Hunt, landing-page, and Twitter/X dimensions. Most mockup tools are static-only.

App Store localization in 80+ languages

One master design, per-locale captions, every required Apple and Google Play size per language. RTL and CJK support. Apple reports localized listings drive 2-3x install lifts.

Every required Apple & Google size

iPhone 17 Pro Max (1320×2868), iPhone Air (1260×2736), iPad Pro M4 (2064×2752), and the full Google Play set — exported from one design in a single pass.

30 seconds, zero design skills

Pick a template, drop in your screenshot, export. No Figma, no Photoshop, no learning curve. Free tier covers 3 exports a month; $6 Week Pass unlocks unlimited for a launch.

Perfect For

App Store Optimization

Create scroll-stopping screenshots that boost your conversion rate and drive more organic downloads from search.

Google Play Listing

Design Play Store graphics that meet Google's guidelines and stand out in a crowded marketplace.

App Landing Pages

Use the same polished visuals on your website to maintain a consistent brand across every touchpoint.

Social Media Promotion

Share beautiful app previews on Twitter, LinkedIn, and Instagram to drive awareness and installs.

Pitch Decks

Impress investors with professional app screenshots that showcase your product in realistic device frames.

Product Hunt Launch

Make a strong first impression on launch day with a polished gallery that highlights your app's best features.

Generating all required iOS sizes from one design

Apple technically asks for iPhone 6.9-inch (iPhone 16 Pro Max class), iPhone 6.7-inch, iPhone 6.5-inch, and iPad 12.9-inch screenshots in separate uploads. In practice you can design once at the largest iPhone canvas — 1320×2868 — and let the App Store derive the smaller iPhone sizes from that submission. The trick is composing for the largest canvas first, not the smallest, so nothing critical gets cut when downscaled.

The iPad slot is the one place a single source design genuinely struggles. The 12.9-inch canvas is 2048×2732, which is wider and squarer than any iPhone. A caption that breathes on iPhone will feel cramped on iPad, and a device frame that fills the iPhone slot looks lost in the iPad slot. Build a parallel iPad composition that reframes the screenshot, enlarges the caption, and gives the device frame more room.

For teams shipping localized listings — say, English, Japanese, German, and French — the multiplier matters. One iPhone canvas times four locales is four sets to manage; if you also support iPad and Apple Watch, you're into the dozens. Keep the layout fixed across locales and let only the caption text change. That way a typo fix in English doesn't require reflowing the device frame and background for every other language.

A practical workflow: design the first slide for the largest iPhone, duplicate it nine times to fill the carousel, swap screenshots and captions, then export the full set. Repeat for iPad with the same captions but a redesigned layout. Our iPhone 16 mockup generator and iPad mockup generator are pre-sized for the respective slots so you don't have to track Apple's changing dimensions yourself.

App Store screenshot rejections and how to avoid them

Apple reviewers reject screenshots for a fairly predictable set of reasons, and almost all of them are easy to avoid if you know to look. The most common is showing features that don't exist in the build you're submitting. If your screenshot shows a dark mode toggle but the build doesn't have one, that's a rejection — even if the feature is shipping next week. Ship the feature first, then update the screenshot.

The second is pricing or promotional language inside the screenshot. "Free for the first month," "50% off," or a strikethrough price all trigger rejections under App Store Review Guideline 2.3.10. Pricing belongs in the App Store metadata, not the marketing image. The same rule applies to references to other platforms — a "Now on Android" flag in your iOS screenshot will get flagged.

The third is misleading device chrome. Apple wants screenshots to look like they were taken on the device the listing represents. Using a Pixel frame or a generic Android phone frame in an iOS listing — even as a stylistic choice — is grounds for rejection. Stick to current-generation iPhone or iPad frames in your iOS marketing, and if you're cross-publishing, build a separate gallery for Google Play with the appropriate Android devices.

The fourth, less obvious one: status bar inconsistency. If your screenshots show full battery and 5G on slide one but a half-full battery on slide three, reviewers occasionally flag it as unpolished. Either standardize the status bar across the set (most teams hide it or use 9:41 with full battery, mirroring Apple's own marketing) or strip it entirely and let the frame supply a clean version. Pair the screenshots with consistent social previews so the experience matches when someone shares the listing.

Frequently Asked Questions

Do I need design skills to make App Store screenshots?

No. Screenhance provides professional templates that handle layout, typography, and device framing automatically. Just pick a template, upload your app screenshots, customize the text, and export. No Photoshop or Figma experience needed.

What sizes does the screenshot maker support?

All required App Store and Google Play sizes are supported, including iPhone 6.7" (1290×2796), iPhone 6.1" (1179×2556), iPad 12.9" (2048×2732), and standard Android phone and tablet dimensions. Every export is pixel-perfect and submission-ready.

Can I create screenshots for both iOS and Android?

Yes. Screenhance supports iPhone, iPad, and Android device frames in one tool. You can create App Store and Google Play screenshots from the same project, saving time when publishing on both platforms.

How much does the App Store screenshot maker cost?

Free plan includes 3 exports per month with access to all templates. Pro plans unlock unlimited exports, higher resolution, animated mockups, and additional export formats. No credit card required to start.

Can I generate every iOS screenshot size from one design?

Yes. Design once at the 6.9-inch iPhone 16 Pro Max canvas (1320×2868) and Screenhance will produce the required 6.7-inch and 6.5-inch derivatives without you redesigning each set. The 12.9-inch iPad slot is the only one that genuinely benefits from a separate composition because the wider canvas changes how text and screenshots breathe.

Why did Apple reject my App Store screenshots?

The most common rejections are: screenshots that show beta or placeholder content, images that include pricing or promotional offers that aren't in the app, screenshots of features that aren't yet shipped, and frames or chrome that don't match the actual iOS version. Keep screenshots truthful to the live app and avoid burning in App Store badges or device frames that misrepresent the platform.

How many screenshots should I upload to the App Store?

Apple allows up to 10 per device size, but the first three carry almost all the conversion weight because that's what's visible without scrolling on the listing. Optimize the first three for clarity and benefit-driven captions, then use slots 4-10 for feature depth, social proof, and a closing CTA.

Do I need separate Android and iOS designs?

You need separate dimensions (Google Play uses different aspect ratios than the App Store), but the underlying composition can stay the same. Build one design system — colors, captions, screenshot framing — then export to both platforms from the same project to keep your brand consistent across stores.

Make App Store Screenshots in Minutes

No design skills required. Pick a template, upload your screenshots, and export submission-ready visuals.